Any view of the bladed weapons that is not exactly from the side however, causes no loss in the illusion of being 3d since it's only the blades that are flat. If I would have made the entire thing just an image, it would have looked horrible. Or even the blades of a fan could be textures, since a fan is really just a prop, but something like a sword or another weapon is way more than just a prop. Like, you could put some trees or a cool town texture in the background to suggest more environment: Textures are great for surfaces and backgrounds, but I'm annoyed when something important and physical is represented by a. Oh yeah, what I meant up there is that textures have a nature of being decoration, not full on focal items.
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